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You basically follow an employee's morning routine before he kills his boss, but the lack of detail and poor gameplay instructions lead to a confusing and bad story. Nonetheless thank you for playing, comment and make video about my game, I will try my best to improve my next one:)

There was only a lack of detail actually, I mean, it's obvious that you will kill someone but who? Not sure if the collectables where relevant...? Most of them didn't make much sense. I guess puting a note somewhere of your boss getting angry or giving you more work might clear everything out for people but that would make it to easy to understand. Well, not sure what you still plan on doing with this game but I'II be sure to keep my eyes open for the next one >.>