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Okay, another update. it looks like because the app was trying to use more than 100% of the available RAM, and the system was being used at the same time, it caused the automatic paging file allocation in Windows to go absolutely nuts and allocate uh... 82GB of disk for it. To me this implies that itch was trying to glom up nearly 100GB of RAM at some point? (the 22 GB free that it ate up, plus this 82?) 

Whether that's a correct assumption, this shouldn't have happened.