I haven't really gotten to any satisfying endings, but what I have seen so far is spectacular. The music fits the mood well, and the story itself is interesting. Being able to just shoot things instead of having to find a key or something is an interesting concept. You did a lot with the concept and that is great. Honestly I only have one real complaint. (Spoilers for anyone else reading this) When I got to the dragon the first time, nothing happened. I didn't have the sword, but I didn't have any indication that I did something wrong. It just said that the dragon was flying around the cave, and I couldn't do anything. And now that I think about it, the option to not be able to skip to the end of dialogue was a hassle. It made repeating sections a bit of a drag. But honestly with everything packed into this game you are probably a shoe in to win. Thanks for the experience. And yeah there was some lag, but I just assumed that was because it was an unreal engine game and the computer wasn't powerful enough for me to be able to experience properly.