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(+1)

It is totally AI generated, which does cause some wonkiness. Right now there is only one battle, it’s basically a battle system prototype. I’m hoping to add a couple of more enemies and smooth out the bugs (known game crashing ones) so you can basically do a kind of gauntlet.

There’s no overarching story so far, although it would be fun to try to incorporate one with the AI (and probably quite hard), probably a different project.

Thanks for playing and for the feedback! If I get the time during spring break I’ll add a couple more enemies and iron out the bugs. I also want to include a page so you can see other people’s combat logs after you finish.

Ooh, okay neat! Look forward to that. Yeah, I go on AI Dungeon every now and then and sometimes it forgets certain details to the story so I understand. This was cool to try out :)