It is totally AI generated, which does cause some wonkiness. Right now there is only one battle, it’s basically a battle system prototype. I’m hoping to add a couple of more enemies and smooth out the bugs (known game crashing ones) so you can basically do a kind of gauntlet.
There’s no overarching story so far, although it would be fun to try to incorporate one with the AI (and probably quite hard), probably a different project.
Thanks for playing and for the feedback! If I get the time during spring break I’ll add a couple more enemies and iron out the bugs. I also want to include a page so you can see other people’s combat logs after you finish.