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At the end I thought there was gonna be a jumpscare. Thank God..

Thing I liked: having to think about ways to least raise the platforms but get the most coins

Thing I didn't like: that there was no fullscreen option, the character rotation doesn't work properly in windowed mode

Thing I liked: the contrast between the environment and the objective. I didn't need to read anything or think at all to understand that my objective was to collect the coins