Thank you very much for the feedback!
Right now I'm making mostly visual improvements because I realized that there isn't much to showcase, every screenshot looks almost the same.
As for repetitiveness, yeah, I agree that there is not enough variety yet, but for the demo I wanted to focus on having a stable core, so I'm not adding different levels or many more enemies. I intend to add more blessings and cards tho.
The final game is going to have multiple classes, multiple paths, and multiple everything lol
I'm going to post a devlog on my final goals soon.