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(+1)

Fullscreen messed up my windows (this may or may not be an implementation thing). Had to guess at controls but succeeded (though the title uses a mouse?). Ran into trainer that crashes the game (mentioned on the jam page, but not in documentation distributed with the game).

Perhaps not abstracted enough for my taste given the core game concept, but an impressive effort in reimplementing Pokémon mechanics in the time allotted.