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(2 edits)

The music choice seemed fitting, and I love the oddball humor you're projecting.

I'm also really perplexed. I couldn't tell what my goal was in this game, nor could I achieve any sort of task, let alone reach an ending. It looks like you tried to play off some major bugs by breaking the 4th wall and addressing them via character text; it's actually a brilliant strategy in this type of game, even if it didn't quite end up making sense yet. Though it was pretty hilarious watching everyone I talked to slowly explode and fly off into the distance. Rest in pieces, Ronald Resident.

Also, on your connection to the theme... It's a real shot in the dark to base your entire game 'round a misfired pun.

One, did you talk to Re. Resident, you probably did I guess? Two, well to get the ending, all you have to do is tell everyone something. The NPC base guy tells you to do something like that before he is cut off, and I kind of didn't want to give it away as it is pretty simple to reach the ending if you know what you are doing. But yes, my connection to the theme is really loose, this was originally hockey with guns. Then basketball with guns, and there was going to be a time gun in this one, but I wasn't sure how to implement it with the story. Thanks for the comment! And also, that was completely intentional, it took me a while to figure out how to make the NPC's "break" like that.