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I commented briefly on the game page, but wanted to add a couple things here.

I thought the squelching sound for walking was fucking hilarious for some reason. After playing some of the other entries, it was a relief to get to something that was recognizably "game"-y and had an intuitive goal. I appreciated the easily read instructional text at key points of the game, though maybe you should add some directional arrows at the start to encourage the player to go offscreen for the first time (and thus "learn" about the principle of getting to the other rooms of the game).

Great use of the game jam theme as well. Should be fun to revisit this once you've added everything you were planning on adding.

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Glad you liked it! When Rom announced the theme, it took me like an hour to remember E.T. and how fun it would be to get revenge on those annoying agents who kept kidnapping and robbing poor E.T.  ;) 

I really intended to make all the sound effects in the game like  I did the walking - Michael Winslow-style, but ran out of energy and kind of stumbled over the finish line.  I'm definitely going to finish the thing up over the next week or so before telling others outside this game jam about it .haha