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If it isn't a corrupted save file or Oculus/SteamVR interference, then I'm not sure what could be causing the issue. It makes sense that neither of those things are causing problems, as I'm sure I've integrated fail-safes for both of those things in the current build, but I haven't heard of an issue with an unwarranted black screen without any prior gameplay. I'm sorry I can't help more! Hopefully it'll fix itself with the next update.

I believe I had a problem like that when playing one of my ue4 projects. For some reason, if the build config was set to shipping, I’d get the problem. If the build config was set to development, it would work just fine.