This might be a bit of an ask but does this system play nicely with "height" in top-down games? I've been trying to come up with a solid solution for allowing the character to jump or move across areas of different heights (I've seen solutions using a pseudo z-axis or they might call it z-height).
I know you've made a lot of these types of games (e.g. Secret of Mana) and was wondering if you had any suggestions.
Thanks!