Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ok lets take it step by step.

OPEN_LIMIT

  • this could mean anything open source open doors anything just include open and you did (open chest)

UI_LIMIT

  • Without first menu (game could just start and explain things when needed)
  • Credits could be done by image to save words (use your avatar for example)

FUN_LIMIT

  • You take that back. It is fun to play
  • Here is why:
    • 1. Sound and atmosphere is great
    • 2. You created your own RANDOM_LIMIT  and I think it was great
    • 3. I expected something completely different and you surprised me

CREDITS_LIMIT

  • I was expecting something creative since you should not have enough words :-) 

BREAK_LIMIT

  • F5:  will start infite loop but with powerfull computer this will only lock one core and game will continue
  • But still good approach



BUGS (Linux):

  • Cursor is hidden but not locked so I can not turn completely around
  • Animations will get stuck

Final words:

  • Great submission I had great time :-)
  • For now it looks like that you know what price can you expect :-)

Thanks.

It's hard to make a game with so much limitations.

About linux, i don't have a linux machine.. so i didnt have the chance to test the game.


My first idea was to do a 2D TBS fight, after that a 2D platformer adventure-quest, after that lots of 2D ideas .. but the UI limitation pushed me back. Another idea was to do a fight 2D-3D (is nto important) with 4 actions and combinations of those actions to do other stuff .. like mortal combat. Maybe next time i will make one fight game like MK :)

I really like making games with a lot of limitations since it helps with creativity. But you managed to create a game with it so good job. I hope that you will also enjoy next game jam when it's ready :-)