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Viewing post in Crisis of the Middle Ages comments
Thanks and I'm glad you like the game! I should have a fix pushed out to the iOS app store tonight, but it then takes 2-3 days or more for Apple to approve and make it available. I will let you know when that happens. Do you have a previous save that you can run from where you are not stuck? If not, I will need to find a creative way to get you un-stuck as the fix only changes the transfer out of the 1st floor of the Fairy Tower :)
That’s cool, take your time.
Also I don’t have a previous save file. I never expected this to happen.
From what I can see, you would need to be able to move the character back to the land to face the box that contains the ship. Right now they are within the box of the ship. Technically, the game is assuming there is a part of a land there. Though, there is a conflict at hand where the box interaction of the ship and the character are connected. That there would need to be separated somehow.
Hey Thanks! writing this game has been quite a journey for me and I have enjoyed every minute of it.
We are in luck. apple just released my update (faster than expected!). Go ahead and update to version 0.3.3 and when you load your saved game, walk directly upwards. Let me know if that works in getting you unstuck so I can remove the event I put in to pull you onto land :-)
Oh my goodness, thank you! It is a long story. Yes, this is my very first game. I started programming when I was 8 (a very long time ago :)). When I graduated from college with a cs degree, I applied to a ton of game companies, but was rejected or never heard back from any of them. I ended up working as a developer for ibm and a few other companies. Once I became a manger, I missed coding. Once I had kids, it became difficult to do my stand up comedy and improv (something I used to do for fun). Writing this game was very therapeutic for me. I could code again and it was an awesome creative outlet. I have a ton of ideas for follow on games once this one launches (once I get all of the bugs out :-)). The only challenge I have is time (I can only work on games sporadically on the weekend and during the week when the kids are in bed). Thanks for your kind words. it is support like yours that keeps me going. ...and I'm so glad that we got you unstuck :-)