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(1 edit) (+1)

Nah, it's just the `SharedArrayBuffer` support that's missing.  It's a weird error message on the part of the Godot devs, but if you go into settings and check `SharedArrayBuffer` support the game will probably work. Also thanks for putting up the source code, I should have done that since it was a good idea. Now I can compile the game on my mac. Score.

I like it. Nice ray gun.

thank you, that would be the work of https://wehiugf984.itch.io/

(1 edit)

no way that works, however, the graphics are broken. I'll just say to download zips and only use web as last resort

and also you can edit the game description after submission, so you can throw a github link or something there