Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Hey! I’m not sure if you want to go in the direction of a “precision platformer”, if that is the case, the controller needs to be more precise, now it slides too much. I think puzzle-wise you need to give more levels to learn and be creative with a single mechanic, then introduce a new mechanic. And last, the bacon needs some visual indicator of its lifetime, it could start to shake slowly then speed up. Overall nice entry!