Very inspiring again! For Atlantic ‘41 I’m considering using hardware synths and sequencer for the music, instead of trackers and sample based sounds like I’ve always done. Like you I love trying new methods . But the M8 IS incredible indeed. They just released version 3 with a new 12 oscillator engine and the ability to send midi data and bring back the audio in the M8 for mixing, like a Syntakt would do.
I’ve been thinking about using the synth engine for sound effects but the work seems daunting, and I wonder if there would be significant performance gain compared to samples?
Super fun to see all this fast progress in your game lately.