Quite honestly it felt like the game wasn’t hectic enough. Since wave starts are triggered by the player it’s very easy to just waiting for everything to end and then clean up points and work on towers. If you want to have the players engage with the map during each round, you could make it so points vanish after a little bit so players to collect them quickly. You could also have rounds start automatically after a certain amount of time, so the player feels pressed to always be doing something.
Regarding stardust it didn’t feel like there was any reason to feed the blackhole early on, so I’d always just get maxed out towers and then when money wasn’t useful anymore I’d begin feeding the blackhole. If you want it to feel like a choice every time I might suggest either making it so the blackhole meter decays and you lose when it bottoms out or having a wave limit so the player has to make sure at least a certain amount of money always goes to the blackhole so they have enough in it by games end.
The UI was smooth and simple to use. I have no complaints.
Easiest strat to set up a Saturn tower in a loop where it gets lots of coverage and farm stardust until it’s maxed out. You cannot lose once this is done and the rest of the money goes to the black hole
Ideas:
- Terrain
- Portals would be fun, having a map broken into fragmented sections so you can only build towers on certain areas would be interesting.
- Rivers which speed up one way and slow another making it useful and frustrating
- Maybe breakable objects which have a small amount of stardust that players could use for extra money
- Enemies:
- Enemies that eat uncollected stardust
- Enemies that appear mid track so you can’t plan around loops and choke points.
- Enemies which affect towers maybe being invisible, or disabling certain ones
- Enemies that appear and disappear at certain intervals allowing them to avoid attacks.
- Misc
- It would be interesting to see temporary deployable that the player could use. It would add an additional element of chaos to the play by adding the ability to maybe place mines or something so you could save a game at the last minute.