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I love all those suggestions! Honestly, one of the big appeals for us during playtesting was how thin the line was between in-character talk and strategy talk, but obviously, each group will find their own style. Gabe Hernandez wrote QuestionCrawl as a sort of Worldbuilding addendum, but perhaps we should circle back and add a more character-centric version.

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Oh absolutely, it will vary between group. I'll definitely take a look at QuestionCrawl next time we play. Thanks for the game!