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So, I just played a few hours of the demo (I take my time, not sure if that's an inch or a mile by the title's standards) but I love it. Not sure if I should leave feedback here, but a few things I'd like to commend: every character feels distinctly different both in design and conversation, which is always refreshing- each area likewise has a very unique atmosphere, each fitting the intended setting- colors pop, and the details of the world are all well-defined, color-contrast can be hard to nail but you've got it down. Now here's a few things I'd like to request, or maybe suggest? (IDK I never really review like this) For sound design a solid ambient track would be good, something soft and electronic with a few high notes to represent the surprises waiting around every corner- for general interaction, maybe just having a small change in expression or something similar after interacting with a character would be great for immersion, and add just slightly to the idea your actions have an impact on things- for customization it would be interesting to see eye/skin color changes, which I know would be a but more of an ask given the way animations and interactions work in this game, but it would be interesting all the same- Speaking of picking colors, last on my list would be a way to change the color or opacity of the text-box, along with a bit more "Personality" to it, as you spend 99% of the game utilizing it. Maybe a cluster of pixels gathered at the corners, or a subtle crack somewhere.

But frankly, you could completely ignore all of that and I can still confidently say that if the rest of the game is as good as this demo, you're solid Yoplatz. You've got a good grasp of what you're trying to make, how to appeal to your target audience with it, and the good sense to use that information as the foundation for your product. I'd give it a 4.5/5 (only real complaint is the lack of audio, but I'm sure that's in the works) P.S. sorry this got so lengthy.