Ah cool, wasn't sure how hard it was to run, I imagine it can't be too hard to program the game to take input from those instead of the Chat GPT API, but I could be wrong.
Though maybe an option for either would be good, since those on host models are trained on a smaller data set (At least I know it is for GPT4all).
It's really amazing how fast the tech is advancing, and I look forward to it being refined and used in games to handle most NPC interactions, and hopefully with enough programming to back it up so that the NPCs don't just say things they can't do.
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