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I've been tinkering with a very basic first-person raycasting engine in tic-80 in the past and I'm thinking of converting it to a grid-based topdown system for this jam. The end result might be more "weird roguelike" than "broughlike", but we'll see...

tic-80 seems very cool. can't wait to see what you come up with : )

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TIC-80 is a lot of fun. I used to be a big fan of PICO-8, but TIC-80 is just a bit more flexible and versatile. And I love how I can just whip up a quick prototype of an idea on my phone.

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I used an earlier version of TIC-80 to create "The Sky House", it was a fun but at the time there was no way to write the code except from the editor which became a little bit of pain near the end (as there was a lot of code). I think they now support editing the tic file from any text editor. Also, they didn't have a full documentation about a lot of stuff :) But it was a really fun experience :)

And for some reason I thought the jam was next week. I checked out this page to see if there were any updates before starting, just to discover the jam had already ended. 

I'll probably still make the game/prototype, but it might take more than a week now.