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I like the concept, but I wasn't able to finish this game. The first boss was difficult even after getting a magic card from the shop. I wish shield cards were better as they feel like a waste of a turn. Also I wasn't a big fan of having to backtrack all the way to the game shop to try different decks. But I appreciate that the combat is more than just swinging a sword a bunch!

You're bringing some very good  points 🙂 I overscoped a lot for this project and had to cut a lot of story and content near the end of the deadline. Adding a few simple things like a level up system that makes you gain max HP and boosting the shield cards' level would have made a huge difference, but it was too late by then. I'm already working on a lot of improvements, at my own pace now. Thanks for giving my game an honest shot!