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Enjoyed reading this, though an actual play example would be much appreciated. I'm especially confused by the mix of adventure / GM parts with genuine player stuff and would prefer something that dealt only with players.

Also the agendas might be a really good use case for singular they. Especially the equation of "Weak" with female and "On point" with male leave a bad taste.

It's entirely feasible to drop most of the mechanics, especially those that don't appeal to you or feel like too much bookkeeping; I personally only use the core table, and in the revision I'm working on I refocus primarily on that.  If you scroll down in the comments you'll see some examples of how other folks have used this. Have fun!