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I played for a good while, it's addictive and overall very well made, great work!

I had a lot of performance issues (I have a recent dell xps 13, not a gaming machine but ususally decent), the framerate was quite low the whole time but I was having so much fun that I kept playing anyway.

Orientation is difficult since there is no landmark, I got lost shortly after beating the champlain and lost 5 good minutes finding the path again. The level of satisfaction I felt when I finally found the next enemy was very high 🙂

The sense of progression is good, it's a great motivation, but the game is very easy (I never felt like I was in any danger). It's not a bad thing for a jam game though, and the bosses are fun even if they are not that challenging.

After beating the Holy Templar, the keyboard controls stopped working completely, and I had to quit the game. It was a shame since I just got a significant upgrade and wanted to keep playing, but maybe that's just the end of the game in its current version.

It's impressive for game made in a week, I had a lot of fun!

(+1)

I apologize for any performance you ran into with the web gl version. Now that I have a chance to upload edits I've created a windows build. You can try that and not only should it run better, but there was a glitch in the original preventing access to 75% of the game. Give it a shot!

Will do! 😁 This is one of my favorite game from this jam.