Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you so much for sharing this feedback. It is greatly appreciated. I thought that no one would make it to the second Lun / Sol portals as the beginning of the game was too confusing. I’m glad efforts were not wasted in creating those areas :)

I also appreciate the feedback regarding Safari, this must be a Unity WebGL build issue but I’ll investigate further.

With the enemies missing, is this only after having defeated them? This was sadly a quick hack to just get them to not appear the second time. I’m glad there was nothing game breaking.

Again, thank you so much for playing. We appreciate you <3

I'll describe in more details how do I get to invisible enemies and invisible effects/closed gates.

I went to the second area, did part of the job (opened one of the gates or defeated one of the enemies) and then went out of balance, returning to the necromancer. Then if you proceed to the second area you'll get an invisible enemy or a closed gate (which is actually open, you can go through it). Though enemy seems to attack me only once/twice, it was relatively safe.

Loved the fight with Sol (Lun is similar I guess?). I panicked several times during a fight, keeping a constant look at the balance and where the enemy is now, but eventually I've beaten it.

Fantastic! I’m glad you were able to beat the game. The fight with Lun is (unfortunately) identical with a swap out of textures. There is also a third ending you can get by freeing the Necromancer from purgatory.

Thanks again for playing, makes all the effort feel worth it :)

Oh, there's a third ending? I will try to figure it out after voting will end (still need to rate quite a lot of games).