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(+2)

So glad someone picked Priscilla as a protagonist and thanks for submitting! The game did need a bit more time cooking, as I think you know. Combat was sort of 1 dimensional, as were the characters. There were random encounters in a maze, and although the floor was mercifully brief, it was still a combination I never want to see. There was a party, but they weren't particularly useful, and all the combat was pretty impossible to win. Would love to see something much more developed from you for some jam!

Yeah I'd never do that in a "real" game but here, the annoyance was part of the point. :)