I think I finished the game; beat the two cave spiders, got the Relic items and beat the Necromancer, but none of the dialogue changed. Not sure if it glitched out on me or just wasn't implemented.
Anyways, great fun for the most part. I especially love the custom sprite work you did for the cave entrance and monsters. Very atmospheric. And the sound effect when you slashed something down was very satisfying.
Only annoying thing was the checkpoints in the save rooms making me dash down long hallways every time I died.
Combat-wise, I liked the way groups could gang up on you sequentially if you weren't careful. I almost exclusively used Cautious and Heavy depending on the enemy; never quite got the utility of Defending.
And resting whenever to regain health was a cool concept. Maybe it was a little easy to find a safe spot, but it's an interesting idea to play with.