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I liked it a lot but it was a bit difficult, although since there have been so many updates, I'm sure that problem must be resolved by now, great job over all :)

Yup the newer versions have been tweaked a bit in the level design and behavior. I also added a safe area at the respawn for collecting your thoughts and relaxing a bit between attempts. It's still pretty difficult, but I was able to get the average death count down to like 10-15 deaths which I think is exactly where I want it. Keeps the monster a threat and getting to the end meaningful, while not feeling too impossible.