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It's tricky to balance puzzle games for jams. Some gamers (like me) just aren't likely to get very far, because we're not good at puzzle games.

On the other hand, if you make the game too easy, it won't appeal to people who love puzzle games. It's a dilemma.

Seems like a nicely crafted puzzle game, but I ragequit after the 4th or 5th return to the lobby.

Thanks so much for taking the time to play, rate, and leave a comment! It is very much appreciated <3

We completely understand where you’re coming from. Unfortunately, I (the programmer) failed to make the game approachable. The mechanic is really quite confusing up front and the learning curve is steep with hints that are far too subtle.

Thanks again for checking it out!