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(+1)

You definitely nailed the theme! It was nice to see a more puzzle-focused game here. The only part I struggled with figuring out was when it told me I had to use the yin/yang runes on the sol/moon portals, since they were white and black so I assume they were actually yin/yang portals instead.

I had a good time with it, even though I died a couple times in the combat section because I kept messing up the strafe and turn buttons. My biggest suggestion is that you speed up the text boxes, as they were a bit on the slow side. Also, you got some reflowing issue with how you animated the text boxes (it going to the next line mid word) which, assuming you're using TextMeshPro, you could have used the maxVisibleCharacters property to animate without that issue. Just a minor quibble.

Good work!

Wow! We are so happy to hear you made it to the Mind and Body temples (using the Yin/Yang runes).

Agreed that the slow moving text is definitely an issues. I (the programmer) feel quite bad that I didn’t make it so the text completes with a mouse click.

Also, the game is using the new UI Toolkit and I couldn’t quite figure out the weird scrolling issue but felt it was small enough to just move on.

Thanks again for checking it out AND for playing long enough to fight some skulls :D