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I had fun! A lot! Good implementation of the mechanics you went for. Inventory was a bit slow with having to swap items manually. Fights felt fair, the dungeon was good (I wanted to explore and find loot so good job). Only critique (if we can call it that) is the blending of aesthetics (pixel with full 3d), but hey, it's a jam and I use premade assets as well, so I know how that goes.

Very good job, really enjoyed it!

Thanks! Since I focused so much on mechanics I ended up using premade assets for all the UI and enemies, I had a lot of attempts to try to blend the aesthetics, but I'm not much of an artist so I settled for the premade assets.