I think this was a good game, but their was a lack of a fail state (outside of the conclusion) and ultimately was somewhat grind filled to finish. Their should be some variety in acquiring past the second stage if one's trying to go for a cookie clicker style, whereas their should be enemies if one is trying to do a shoot-em-up style of game.
I want to give note to the graphics though as those felt astonishing to look at for a game jam game. It felt a few steps away from geometry wars. Overall it was a good game but it needs some failure state or variety to make it more engaging.