Very cute art style. The control dump at the beginning was a bit much, and I forgot some of the mechanics before it was over. It wasn't the biggest detail, as I managed to figure it out as I went along. I would've liked to be able to hold down a button to continue moving. Ultimately, those issues didn't ale me too much and I was able to get to the end. I could see the combat mechanics being really neat with a little bit more variety in effects and enemies (although I didn't trade coins as much as I should have, so maybe there were more effects than I noticed).