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Hello! Thanks for playing and glad you enjoyed it! I will try to address your queries as best as I can

  1. The torch puzzle has combinations laid throughout the dungeon on the walls, some hidden.
  2. I guess the intention for the red gate IS to have a mental image of the maze but you don't have to do it.
  3. For the turning, it could be the speed of the turn
  4. The enemy AI was a direction I intended to go with to make it an action RPG kind of game but I decided to change the scope and just made it a puzzle game