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Thank you for the feedback. This was my first game jam, and still learning GameMaker. Collision would be fixed if I designed my own character sick it has to do w/ player size vs tile size since I did collision’s based on my tiles in a tile set. I just used a bunch of free assets to focus on coding the mechanics. Someone else made same comment about slowness, yet tweaking the speed that far in development caused the player to fall off ledges too easily so decided to leave as is to get it in on time. If I revamped it, I would start with refining the movement and then building the levels around that.