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Thanks, I love bananas!  To be fair, a lot of the sprites were from one asset pack, although the animated spirit town environment was all original - that was made when the artists abandoned the team, and I was left sitting here thinking "trading between the spiritual and physical worlds sounds great on paper, but how the heck do you draw that?"  =).  Kind of ended up feeling like a disco parlor, but I guess that's close enough, glad you liked it =).

Fun fact with the line of sight on the minimap, that's just a biproduct of the rendering algorithm showing which tiles are drawn on the given frame ;).