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Seeing the game go from dream world to cold wasteland is probably one of the most emotionally shocking and interesting things I've seen from the jam so far. It feels seriously unsettling.

With that said, it's really frustrating because what enemies do in battles isn't conveyed well, and like people say, they teleport all over the place. The idea of it is fun, but it made me give up pretty quickly.

Thanks.

Right or wrong I thought that trying to deal with enemies looking for and following a path would be a lot of time spent with on top of that the risk to add bugs to the game in special cases so I just decided to have them teleporting near a character each turn like they have instant movement, which for sure is much less clear to follow.