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this was suggested by FreeHawk too 
but I'm afraid it's one of my (bad) game design decisions (that I insist on) to have it work this way 😔
(this way it's very hard to miss that you can zoom in - also you would be surprised how easy it is to fall in a hole while walking zoomed in)
anyway I will think about this.. but this is one of those have-our-cake-and-eat-it-too problems 🤔