"Game completed - Congratulations"
This was amazing.
I think the save system does not work properly, the tiles where you left dead enemies are now stuck. When I realised that I just saved at points where I could not go back and it worked.
I did not use the dynamite, where you supposed to use it for the boulder stack, at first?
It took me a while, it took me some time to find the first underwater key, the maze I mapped with pen and paper and it's actually not that big so it went fast but then the last sequence I truggled with, in part because I did not want to save and get stuck so I kept restarted the entire sequence and got smashed by the boulder a couple of times before finding the right solution to the boulder problem.
The game looks and sounds great. More important since you dealt with 6 directions, it controls great (for some reason pgup and pgdown did not work, but right click is perfect).
Combat works, I was doubtful at first but after you get the knife it does not waste your time. You can step dance if you want to but don't have too and I think it's fine this way.
However the best part of the game is obviously not the combat. The dungeon is excellent, it's just traditional dungeon mechanics put into a 6 direction maze, and it works great.
You've got an involved inventory system and resource management is good too.
The game is quite big, and I loved every sequence. Congratulations.