There are a lot of good ideas here. The battle UI reminds me a bit of Shin Megami Tensei, I like the action points system, you can use a skill repeatedly to target a weakness multiple times.
I got pretty far in the first dungeon before dying and having to start from the beginning. I had assumed floppy disks icons allowed you to save, but it turns out they just heal the players, so I missed the save system entirely 😕Those icons could also serve as quick save since to a lot of people a floppy disk icon means saving.
I would have enjoyed some presentation, even just a short text before starting the game, to understand who these two guys are, why are they here and why are working together.
Besides that, good game!