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(+1)

I was able to crush all these pityful creatures. I think playing slowly might allow that the game does not freeze to death. I like the concept and the enemies look cool but it seems that they never die, you can revive the same monster as much as you want, damage from both parts might be a bit low too, and I prefer to see the tiles on my left and right when navigating, at least in traditional cases such as this one.

Thanks for submitting a game.