Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+3)

Just tested this. Seems to run fine on my mac. Godot is supposed to support M1 but I honestly don't know anything about developing for mac so I can't say for sure. If I find anything I'll make an update

(+1)

said that "file is damaged"

idk if this has anything to do with it, but im on macOS 10.14.6 and it says its damaged and doesnt run for me

You need to sign the app with an Apple developer account (which costs a $100/year) for it to run on other peoples devices. You know, just the apple way of doing things.

There is a workaround tough, open the terminal and type xattr -cr {path to the app}, and it will bypass the “protection”. The next time you try to open the app it should work.