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(+2)

I have found the Altar of Annihilation.

Party creation yeah! Plus some character development as well and localized damage. I never interacted with the inventory, not sure if there's a way to get money of if there's anything you can pick inside dungeons, it's fine either way, the game is furnished.

Overall I like the presentation, particularly enemy animations, character portraits and music and I am happy you chose instant movement. 'S' should probably do something, either turning or moving back is fine.

The dungeons themselves are not terribly exciting but the multiple enemies all look cool and with instant movement the exploration is fun anyway, combat is fine even if preparing while an enemy is walking towards you seems unfair (I guess you don't have to do it). The theme seems to be only narrative, I guess that's better than nothing.

I'd probably enjoy anything with party creation and this was no exception, I had ton of fun playing it, thanks for sharing.

Thanks for playing and I'm happy to hear you enjoyed it.  There were chests in each dungeon you can get gold and items from, but the art was not done in time for them so they ended up being just these dark purple placeholder squares.  I don't think I ever actually wrote that down in the how to play that you can open them and there was not enough time to add in a tutorial like a planned

(+2)

Thanks, I wondered if they were chests but just clicked on the chests and never thought of trying a character's Interact command instead, now that I know they are I just checked, your inventory system is indeed quite fonctional. The game is very complete, congratulations.

Do you intend to expand it?

Yup, we've got plans.  First is just making it a little more polished as it is.  After that comes expanding its content