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(+1)

the graphics for this game are quite good, although the various visual elements (background, character, dialogue) kinda clash with each other and don't fit together. I think conceptually the game could be pretty good, but the movement is not good. Either add some sort of shadow for the player to see where you're actually standing, or make the movement grid-based.

(+1)

Hi! Thanks for the feedback! We’ve added a lil circle shadow to the player so now it’s a bit easier to navigate. Controls are just need time to get used to, but it’s pretty nice when you do. We decided not to move forward with grid-based movement because we wanted more challenge in platforming, like inertia and precise player positioning