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(+1)

Yeah, the block rules are not super obvious and make it less of a puzzle than I would have liked, haha.

I was hoping to add click + drag rotation controls as a stretch goal but ran out of time. Definitely agree that would have been better (and maybe make it playable on touchscreen/mobile as well).

I think a more fleshed out version of this might have a “time trial” mode and a “fewest moves” mode, which might be more interesting for people who like to play slower. As it stands I think it’s more just like a bubble-wrap popping fidget toy, haha.

Thanks for playing!