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Beautiful art! The music also supports the cinematic feel this game is going for. There's definitely an "interactive movie" vibe about this game, and I'm excited to see how it works out.

There's way too much exposition. Like, I know you're setting up for a larger game, but even then there's so much describing of the history that I got lost and started tuning out around the time Sisko started his broadcast. I also didn't like how the text auto-advances, then abruptly shifts to waiting for the player to advance. It would be better to choose one approach and stick with it (I vote for waiting for player input since that will also solve the complaints about text speed).

It's too bad there wasn't enough time to add gameplay. I know Star Shift has some cool mechanics and it would have been neat to see what you had in mind.

I wish you the best of luck on the future of this project.