I'm very impressed that this is your own engine. That's awesome! I loved the UI; it felt authentic and has a style that modern games don't try to match. It took me a few attempts before I achieved victory, but that made it all the sweeter. Luther and I often disagreed on who was the priority for heals, but he valiantly sacrificed his life in the final battle, so I can't be too mad at him. Nice job!
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Hey, I am glad that you played my game!
oh, thanks for your kind words :) Yeah, this is my engine and its a quite old one. I started creating its first incarnation around ~1999-2000 or something. I am going to release the engine's lib's and all that along with my other game The Darkness Below, in due time :)
I love working on consistency of a game and old retro look/feel, until it finally "clicks". Although, for jam entries, this was a double-edged knife and had to sacrifice from other things; but regardless, I feel great about the UI and am glad that you liked it too, that was the intention. Indeed, not many games do that anymore; actually, your game Sanctuary's Grasp was one of the few that satisfied me in that department :D
Yeah, I made the game in such a way that you really need to think a bit in the end, otherwise you'll end up dead pretty quickly. I had plans to add more content but luckily my full job obligations caught up with me. Regardless, I have loads of feedback to make this another good entry in my own games.
Thank you so much for the comment :D