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Unfortunately crashed after being teleported to the ascent.

Overall: Love the cinematic vibes and the effort put into the graphics and sound, but unfortunately that's all it really was. 

Gameplay: Not much to remark on since it's all text. As a demo for a bigger game it works for an intro, but in a jam the stretches of unskippable text with very long pauses in between definitely dragged the pace. 

Music: Great music choices, although some sound effects were a tad bit grating.

Comedy: Pacing would have helped this a lot. A lot of jokes had potential but just kept getting dragged out IMO. Not helped by the long automatic text. Thankfully this gets bumped up thanks to the amazing cameo when Harold goes to Heaven.

Graphics: High point of the game IMO. So so sick, especially the nuclear explosion. Unfortunately it got laggy because haha RPG Maker MV.

Story: Good intro at least. Just not much happened after being teleported to the ascent.

(+1)

Hey, DJ! Thanks for the feedback. Very interesting and also this is the first time I ever heard about lag for the nuclear explosion, so thanks for bringing this to my attention. As for the music, which of the sound effects did you find a bit grating? (Or could it be due to some lag or something?) And yeah, the crash is a part of a joke; it was supposed to crash right after the player sees "To be continued..." as a perfect ending to this unfinished jam version. :P

Concerning lag, I'm using an 11 year old Windows 7 computer which is known to lag pretty badly on more complex RM games. As far as SFX go, I wouldn't say grating as much as loud and I don't think this was as big of an issue as I'm making it out to be.