Okay... I assumed it was calculated like "damage" + 1.25 x "num. of waters" so with three it would do 4 damage.
I'm not sure how it goes up exponentially. With 8 waters it would do 3x damage, 12 water it would do 4x? What exactly is the formula to calculate its damage?
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if you take the Wisp's base damage of 1 and multiplied by (1.25^4) the 4 is the number of waters.
meaning: 1.25x1.25x1.25x1.25 ends up being (2.44 but we round down to 2) 2X damage.
8 water would be 5X
12 waters would be 14X
18 waters would be 55X
24 waters would be 211X !! (but obviously its really hard to get 24 waters!)