As others have said, this is honestly far better on basic fundamentals of dungeon crawler movement/mechanical interactions than many of the entries I’ve played. I don’t think that’s a bad priority at all, though it may have hurt it here as rated as a jam entry. When you keep in mind that a lot of underlying system work can be recycled, I could see you putting out a beast of a game if there’s a Dungeon Crawler Jam 2024…
Would agree that the lack of sound is particularly unfortunate.
As a smaller bit of feedback, I think the wall brackets for torches are too hard to see, as I initially missed the first one I was supposed to use.